- NA release: 19th May 1998
- PAL release: September 1998
- JP release: N/A
- Developer: Saffire, Midway
- Publisher: Midway (NA) GT (PAL)
- N64 Magazine Score: 76%
I really had no idea that the N64 had so many people trying to claim the title of being the N64’s fighting game. In BioFREAKS, the concept is that in a dystopian future, people have been modified into grotesque monsters (although, predictably, the female characters aren’t modified as much). The only notable character to me was a fish monster, although he oddly throws up blood before and after matches.
A couple of things set BioFREAKS apart. First is the hover, where you can fly. This doesn’t seem that well integrated into the fighting and is mainly used to making distance, as this fighting game relies a lot on projectile attacks, which don’t even need special attacks to use. Levels are a 3D but not that interesting, although a couple do make use of the flying.
Do enough damage to an opponent and they may lose limbs and lose some of their attacks. I think this is supposed to look gruesome (as with the whole game), but it all comes across as laughably silly, unlike the gore in Mortal Kombat.
This isn’t bad, but it’s just another fighting game on the N64.
Overall, Bio FREAKS is a pretty good game, far above average, certainly. However, for all but the most committed beat-’em-up fan, it’s not really enough of anything to be an essential purchase.James Ashton, N64 Magazine #20
Remake or remaster?
Throw all the Midway fighting games in a collection.
Official ways to get the game.
There is no official way to get BioFREAKS
Next: World Cup 98
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