- Original Release: 8th November 1996
- Developer: Traveller’s Tales, Sega
- Publisher: Sega
- Original platform: Mega Drive
- Version played: Mega Drive Director’s Cut
![](https://djcube.co.uk/wp-content/uploads/2023/10/3dblast-box-s-89x125.jpg)
![](https://djcube.co.uk/wp-content/uploads/2023/01/sonic-3d-blast-mega.png)
I was actually very surprised by this. The version I played wasn’t the original, but an enhanced version by the original programmer of the game. It increases the speed and adds some nice little touches.
Sonic 3D Blast is an isometric platformer and also a kind of sequel to Flicky. You have to explore the “3D” environment, killing enemies to collect Flickies and then keeping them with you until you get to a large ring where you can progress. Getting hit will cause the Flickies to panic, meaning you need to pick them up again (the little icon in the bottom corner will shake so you know you’ve lost one).
I found the controls to be very responsive, and aiming my jumps was very easy. I ended up enjoying the game a lot, even if it is very different from most other Sonic games. I really think that this could have been an interesting new IP if they replaced Sonic, as the expectations from a Sonic platformer is a lot higher.
![](https://djcube.co.uk/wp-content/uploads/2023/03/sonic-3d-blast.png)
![](https://djcube.co.uk/wp-content/uploads/2023/03/sonic-3d-blast-jp.png)
![](https://djcube.co.uk/wp-content/uploads/2023/03/sonic-3d-blase-eu.png)
Where to get
- Sonic Mega Collection (GameCube)
- Sonic Mega Collection Plus (PS2/Xbox)
- Sega Mega Drive Ultimate Collection (X360/PS3)
- Steam (Director’s Cut add-on)
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