- Original Release: 2002
- Developer: Decipher
- Publisher: Decipher
- Original Platform: Board Game
When the first Customizable Card Game got too complicated, Decipher decided to make a more streamlined version. The core part of the game is still moving ships to missions to complete them, facing dilemmas on the way, but how you play has been changed.
Instead of the lengthy setup of the 1st Edition (1E), the 2nd Edition (2E) just has you place five of your own missions in a row. These are placed next to each other regardless of what quadrant the card is in (instead of being in a different location, it just adds 2 to the move cost). You also don’t carefully pick dilemmas like in 1E. You have a dilemma deck which is shuffled and then you draw at random when your opponent starts a mission (although you can order them to increase difficulty). The more personnel on the mission, the more dilemmas they face.
Playing card is also different. Instead of playing one a turn, you have seven “credits” each round to spend on playing cards or drawing more, which does speed up the start of the game.
While this version is easier to play, I think it loses a lot of the Star Trek “feel” that 1E had – you’re just completing cards now, not exploring a galaxy.
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