- Original Release: 2015
- Developer: David E. Whitcher
- Publisher: Mayfair Games
- Platform: Board Game
![](https://djcube.co.uk/wp-content/uploads/2023/06/five-year.jpg)
![](https://djcube.co.uk/wp-content/uploads/2023/05/5-year-005-1024x576.jpg)
Star Trek: Five-Year Mission is a co-op dice game that uses mechanics from a simple dice game called “Roll for It” – which incidentally was a game I bought because of Wil Wheton’s TableTop show.
There are three decks of “alerts” in increasing difficulty, these have dice values and colours that need to be placed on it to complete. If you draw too many of these, you fail, and a new one is drawn at the start of each person’s turn – to make matters work, some may cause you to draw another of the next difficulty up, so you can end up with three new challenges at the start of your turn.
A turn sequence is simple: draw a new alert, collect dice (up to your maximum of 5), roll the new dice (plus any you want from last turn) and place them on the alerts to complete them.
Some of these alerts will grant you powers that can alter dice values or colours, but this dice manipulation is few and far between. With a bit more, there could have been some strategy to this, but most of the game you’re just rolling and placing dice without needing to plan or think. It’s a fun game, but a bit too simple at times.
One nice thing about the game is that you can play with either a TOS theme or TNG theme, or mix them together.
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