- Original Release: 2023
- Developer: Dramatic Labs
- Publisher: Burner House
- Platform: Xbox One/Series, PS4/PS5, PC


Star Trek: Resurgence is a story-based “choose your own adventure” type game from Dramatic Labs, a developer made out of some ex-Telltale staff, who have been doing this kind of game for a while.

While a few known characters do show up, this game is focused on a unique cast of characters on the science ship, the USS Resolute. You play as two members of the crew: Jara Rydek, the ships new first officer, and Carter Diaz, a lower decks engineering crewman. They’re both very likable, and the dialogue options let you have some sway over their personalities – for example, Jara can choose to fully trust her captain, or can fight to do what she thinks is right.

The rest of the crew range from likable to immediate dislike but grows on you (or you end up feeling sorry for them). Most of them are well written (the only exception is the the tactical officer, who goes psycho later on), with their characters flaws serving the story and your choices in some manner. the ship suffered a disaster before Jara was brought back on board, so you have to deal with the comradery that came out of that experience.

Due to an intense ion storm, the Resolute was picked to transport an Ambassador to the Hotari system, where previously peaceful races, the brutish Hotari and the militaristic Alydians, both species with great designs that look like something that could still be achieved in live action. The Alydians have provided technology to the Hotari, while also using them as a labour face to mine the dilithium rich moon of Hotari Prime. However, this is interrupted by the emergence of an ancient and powerful civilization. I’ll leave it there for details of the story, but it was one that I loved the entire way through the game, with lots of stunning locations that you get to visit.

As for the gameplay, it changes a lot throughout the course of the game to meet the scene’s requirements. Most of it is spent on foot, walking around then pressing dialogue options and quick time events when prompted. Sometimes you’ll have to use your tricorder to scan, swapping between different modes to further analyse components, or a phaser, which is used for non-combat reasons during the walking sections.

There are some shooting sections, but in those you’re behind cover (and can occasionally swap cover), popping out to take shots. Other action sequences include piloting a shuttle and stealth sections. Some parts I absolutely loved was interacting with consoles, including a brilliant segment where you get to use the transporter, having to counter interference. It’s a really great depiction of what a transporter chief actually does during difficult transports.

While the gameplay itself is simple, it all helps the game feel immersive and works really well with the world. I’ve always disliked Telltale’s story games due to a “stiffness” about them that Resurgence manages to avoid. It’s a joy to experience the Star Trek Universe in this way and there are some meaningful references to a few episodes – even using a very disliked episode of The Next Generation in a great way.

I absolutely loved my first playthrough of Resurgence. The characters and story are extremely enjoyable, with lots of great different moments. The characters definitely make the game and I think it helps that this isn’t the “best” ship in the fleet – it gives a wonderful insight into Starfleet. You’ll also be given insight into how each character reacts to your choices, showing approval, disapproval or indifference, and I do like that it mentions that the character is a bit confused if you do flip-flop.

I did play again immediately after and the flaws of the game do show up – although it’s more the flaws of the genre. As the main story beats have to be consistent, some of the choices don’t matter. Plenty of them make smaller changes, including which characters you interact with, some character deaths or injuries and how some of them treat the main two. If you did your second playthrough after a break, it would be a better experience. Although I do think that the game should be better at punishing you – some of the actions you take can be pretty bad, but the consequences are very mild.

Resurgence is a brilliant game that captures Star Trek extremely well. It has engaging story and characters, and the gameplay, while simple, helps to compliment it all. It’s a wonderful way to experience a slice of the Star Trek universe.
Where to get Star Trek: Resurgence
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i enjoyed this game! it’ll be coming to steam hopefully in 2024, so i think ill snag it again and replay it there when it does. have you read the prequel comic for the game? it was a fun read as well!
Really wish this wasn’t an Epic exclusive, cause I do want to play it.
It will likely be out on steam in May.
I would really love an open-universe game where you could just explore algorithmically generated worlds and societies, a bit like No Man’s Sky, but without anyone or anything telling you what you have to do, or any material constraints (because, off course, it’s post-scarcity).
I’m interested in playing this once the Epic exclusivity runs out. I’m not getting it from EGS.
I loved this game. It definitely has that Trek feeling. It has some minor issues but for me it was £30 well spent.
It’s a great game, all the more impressive that it came from a team of 4!
Minus some slight graphical qualms I had with the game, it’s storytelling is absolutely phenomenal
Various frustrations that I had with the second half of it evaporated a lot of the goodwill that it generated in me during the first half of it. I’d love another game like this from the same team, but starring the main crew of one of the shows instead of having some do cameos.