- JP release: 29th October 1999
- NA release: N/A
- EU release: N/A
- Developer: AI
- Publisher: Banpresto
- N64 Magazine Score: N/A


Super Robot Wars is a series of turn-based tactical games very similar to Advance Wars (or Famicom Wars, as it was originally called). It’s a kind of game that I’m awful at, even when I can read all the stats and options. As a result, I only got a few missions into this before I was completely overwhelmed by the enemy.

Each turn, you move and/or attack with each of your units, choosing one of your abilities to attack while enemies defend themselves (counterattacks seem to be picked at random). Some of your units – all big mechs – can transform between different forms, and some can only move or attack in a single turn, not both.

One thing I thought was a nice touch was the backgrounds. The foreground area has some nice 3D areas, and the 2D backdrop will change depending on the scenery close to you, so as you approach a city, you’ll see it in the background.
That’s really all I can say about this one. There’s a nice visual style for the genre, but it’s not one I’m good at or know what makes one of these games good.

?
Remake or remaster?
A collection of the series would be nice.
Official ways to get the game.
There is no official way to get Super Robot Wars 64

Europe

Japan

North America
N64 Games by Date
1997: Jan, Feb, Mar, Apr, May, Jun, Jul, Aug, Sep, Oct, Nov, Dec
1998: Jan, Feb, Mar, Apr, May, Jun, Jul, Aug, Sep, Oct, Nov, Dec
1999: Jan, Feb, Mar, Apr, May, Jun, Jul, Aug, Sep, Oct, Nov, Dec
2000: Jan, Feb, Mar, Apr, May, Jun, Jul, Aug, Sep, Oct, Nov, Dec
Real shame that we never got 64 Wars or Fire Emblem 64. There was a clear demand for strategy games on the N64, which already had some heavy hitters like StarCraft, Command & Conquer and Ogre Battle 64 under its belt.
Ironic how the GameCube (a platform far better suited to the genre) basically got nothing outside of Fire Emblem POR.