Games of the Generation | 14: Assassin’s Creed: Origins

After missing a few Assassin’s Creed titles after Black Flag, I decided to give the franchise another go when Origins looked like it was going to try a different approach to things.

Origins is much more like an RPG game, with a wide variety of side quests, levelling up, upgrades and a lot more gear and loot. It covers a vast amount of Egypt yet the map never feels overwhelming – the large fairly empty areas actually help the structure of the game quite a lot, allowing focus to be on cities and towns.

Combat was a lot of fun, and lets you focus on how you like to fight. While some people may like to charge in and smash stuff, I liked using a bow from the shadows to take out as many people as I could quietly.

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