Developed by Yager Development, Spec Ops: The Line takes us on a mission to find survivors in Dubai, after it was hit by a devastating sandstorm. The continuing sandstorm makes travelling away from the city impossible, and much of the city has been destroyed by the storms. The Line follows the story of a group of marines – Walker, Adams and Lugo – as they attempt to assess the situation and find out if anyone is left alive to be rescued.
I seriously don’t have the skill to properly review this game without diminishing its impact greatly – I don’t think any review can properly do it. Spec Ops: The Line is something that needs to be played without reading much into it – it’s an experience, not a game.
The apocalyptic Dubai setting is wonderful, and looks beautiful. Voice acting and music are also great.
Just play it. You’ll understand this score.
Lots of extra detail, especially on your second playthrough.
The gameplay itself is not anything special – it’s merely a vessel for the experience.
As said before, I can’t explain why without experiencing it.
Just ignore the multiplayer. It was added by the publisher simply to add a tick to the back of the box.
If you haven’t got the message yet – just play it. If you think it’s nothing special, then carry on – the first few levels are a “trap” to lure in Call of Duty players into the game’s real narrative.