Sonic & Sega All Stars Racing (Java)

  • Original Platform Java Mobile
  • Where to get: Not available, unless you happen to buy an old phone with it installed.

The graphics look quite nice for old mobile graphics, and the midi music renditions are all pretty good. One big flaw, however, is that some obstacles (such as green goo) aren’t very noticeable, so you’ll hit them a lot. For the main mode – racing through all four cups – this isn’t really a huge issue as AI racers are all very slow. As you only need some slight assistance with turns, you can experience everything it has to offer while half asleep.

The mission mode, however, is a different story. Creating a precise racing line is quite difficult due the controls, and hitting the barely visible obstacles can destroy your progress. There are four types of missions, such as one where you collect 10 rings in one lap (hitting the green goo takes your count to zero), and you simply complete them once on each track.

There are four cups, with three tracks per cup, resulting in 8 different tracks overall. This isn’t a maths error, some tracks are repeated in multiple cups.

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