- PAL release: 29th May 1998
- NA release: 16th June 1998
- JP release: 27th November 1998
- Developer: Zed Two
- Publisher: Ocean (NA/PAL), Imagineer (JP)
- N64 Magazine Score: 74%
As Tetris set the standard for puzzle video games, other puzzle games try to have names similar to it. A water-based puzzle game? Of course it has to be named Wetrix. Wetrix is all about keeping water from falling off your square “island”, raiding the environment to keep it contained.
Different “blocks” will fall down from the screen. Most of these are upwards arrows which will raise the land in that shape, along with water to fill up the enclosed areas you make. The goal is to keep as much water contained as possible, as if to much falls off the sides, you’ll get Game Over.
There are other kinds of “blocks” as well. Down arrows will reduce the level of the land, bombs will blow up holes in the island that you’ll need to repair (on that note, don’t try to launch a bomb down a hole, the game will punish you for it), ice to freeze water and fireballs to get rid of some water.
I can definitely see the appeal of Wetrix, but I really could not figure out how to do well at the game. There’s a bunch of different modes, including one where you can change settings to make the game even more difficult.
It’s not for me, but it’s a solidly made game.
Wetrix may not be the best game for the N64, but it’s certainly a better puzzle game than Tetrisphere. Had the developers Zed Two added a little more in the way of variety and incentive – like dancing pandas after 100,000 points and ‘bamboo bonuses’ if you make ’em jive – it would be a far stronger game overall.James Price, N64 Magazine #15
Remake or remaster?
A new version would be nice, alongside a collection of the various Wetrix games on N64, Game Boy Color, Dreamcast and PlayStation 2.
Official ways to get the game.
There is no official way to get Wetrix.
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