Rare Review: An Overview of Rare Replay

From the moment it starts off with a musical number, it’s clear that Rare Replay is made with a lot of love. The menus have a wonderful style, with each game getting it’s own music for its own parts of the menu (including games which don’t have any music in game), all with their own

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All Sonic: My Attempt To Play Almost Every Sonic Game

I have decided to set myself a challenge: try to play as many Sonic games as possible. This will be between different games and not non stop after each other. I will be playing the best versions of games rather then the very original ones, although vastly different versions will count separately (16 bit and

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Review: skateBIRD

Version Played: Xbox Series S Release Date: 16th September 2021 SkateBIRD is a Tony Hawk-style skateboarding game featuring birds (including a Tiny Hawk). For a fun premise like that, a game doesn’t have to be astounding to be enjoyable, it just needs to have decent gameplay (even if it’s mostly copied from another game) and

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Review: I Am Fish

Version played: Xbox Series S Release Date: 16th September 2012 From the creators of Surgeon Simulator and I Am Bread comes I Am Fish. It’s a platform game with the “frustrating control” style of gameplay, hiding its difficulty behind an incredibly adorable graphics style, which looks way too nice for a game about fish that

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Review: Hades

Release date: 17th September 2020 Version played: Xbox Series S Completion: Beat one run, tried out all weapons. Not too long ago, I played Transistor, which had a gameplay style I didn’t like (pausing to plan combat), but surprised me in how much its charm, style and gameplay all made me end up enjoying it

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Review: Sonic Colours Ultimate

Platform reviewed: Xbox Series S Platforms available: Xbox One, PlayStation 4, Switch Release date: 7th September 2021 This is what I want from Sonic games in terms of structure. I personally don’t like to be forced to go through “padding” just to reach the end of a game, so Colours’ method of just letting you

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Review: Psychonauts 2

Fifteen years after the first game (with a VR-only short game bridging the gap), Psychonauts 2 picks up the store a few days after the end of the first (it’s about the same gap I had between playing both games), with Raz joining the Psychonauts and trying to discover who hired Dr Lobotto, a villain

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Review: Psychonauts

Originally released in 2005, Psychonauts is an action platformer all about people with psychic abilities. Despite it’s cute graphics, the world of Phychonauts is surprisingly dark, but deservingly so because it’s entwined into the game and doesn’t feel like it’s there for shock value. You play as Raz, a circus runaway who infiltrates a psychic

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Review: Twelve Minutes

Everyone’s first “loop” in twelve minutes will be similar: you get home to your small apartment and your wife has prepared a surprise dessert for you (I’m not quite sure what happened to the main meal, I guess he eats at work?), along with some news. As you both enjoy this excitement, a cop knocks

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Rare Review: Viva Pinata

Note: I played this on my 360 when it originally came out. I booted it up to remind myself of some things. As the sequel is also on Rare Replay, I have opted to focus on that one instead, as I have not played it. Viva Pinata is a garden “tycoon simulator” type game (although

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Rare Review: Perfect Dark Zero

Perfect Dark Zero has a feeling that it doesn’t quite know what it wants to be. It’s a prequel to the much loved Perfect Dark on N64, but also wants to be more like Halo. But at the same time it wants to be a stealth game and a cheesy over the top action game.

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Rare Review: Banjo-Kazooie: Grunty’s Revenge

The criminally overlooked Banjo game – even by myself. Banjo-Kazooie and Banjo-Tooie are loved by many, Nuts & Bolts get unfair hate (it’s a brilliant game) but at least it gets some attention. Banjo’s outing on the Game Boy Advance however, barely gets mentioned, and I didn’t even properly play it until now. Turning a

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