Review: The Good Life
The Good Life is a rather odd game. It sets itself in a small British town with a mystery to solve, while also attempting to…
Too Long or Too Short? What is the right length for a game?
The amount of time from the opening cutscene to the end credits of a video game is an important part of the game. People like…
Review: Sable
Take one look at Sable and the most striking thing about it will be instantly obvious: it has an incredibly unique art style for a…
Review: Last Stop
Last Stop is an “interactive film” type game set in London. It follows the daily lives of three characters – John, Meena and Donna –…
Review: Superliminal
Superliminal has some very interesting mechanics regarding perspective, with a Portal-like “test chamber” setting and a narrative about using dreams to beat depression and the…
Review: skateBIRD
SkateBIRD is a Tony Hawk-style skateboarding game featuring birds (including a Tiny Hawk). For a fun premise like that, a game doesn’t have to be…
Review: I Am Fish
From the creators of Surgeon Simulator and I Am Bread comes I Am Fish. It’s a platform game with the “frustrating control” style of gameplay,…
Review: Hades
Not too long ago, I played Transistor, which had a gameplay style I didn’t like (pausing to plan combat), but surprised me in how much…
Review: Sonic Colours Ultimate
This is what I want from Sonic games in terms of structure. I personally don’t like to be forced to go through “padding” just to…
Review: Psychonauts 2
Fifteen years after the first game (with a VR-only short game bridging the gap), Psychonauts 2 picks up the store a few days after the…










