Tag Archives: 2010

While the console games of Blood Stone and GoldenEye had different developers, n-Space were given the task of porting both games to the DS, both releasing on the same day. While Blood Stone on DS was a surprisingly good attempt at recreating a…

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Top Trumps is a series of many different games. It contains cards that have stats. Players take turns picking stats and compares against their opponent’s card. The highest value wins. This pack was an exclusive to the Bond in Motion exhibition and focuses…

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This was a flash browser game made to promote Star Trek Online. I initially thought that this was a lost game, until someone kindly pointed me to Newgrounds, where it’s listed under the name “Star Trek Ship Builder”. The game is deceptively simple:…

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A cute little auto running game. This adorable drawing of Sonic will run on his own and you tap the screen to jump, trying to collect rings, land on badniks and make it over jumps. Rings will help you survive, and the game…

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A Sonic compilation for the DS featuring the following games: Browse Games By Year Unreleased, 1984 1990, 1991, 1992, 1993, 1994, 1995, 1996, 1997, 1998, 1999 2000, 2001, 2002, 2003, 2004, 2005, 2006, 2007, 2008, 2009 2010, 2011, 2012, 2013, 2014, 2015, 2016, 2017, 2018, 2019 2020, 2021, 2022

I managed to get hold of an old iPod Touch for a coupe of old iOS games, such as this one. This is a game based on Mario & Sonic at the Olympic Winter Games, but with no Mario, similar to the java…

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The second spot the difference game based on Sonic X. This one is much more creative in its differences, with full objects being added or removed or changes made to background elements. Other than that, it’s more of the same – click on…

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This is what I want from Sonic games in terms of structure. I personally don’t like to be forced to go through “padding” just to reach the end of a game, so Colours’ method of just letting you go through the main levels…

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The DS version of Sonic Colours is sort of the third Sonic Rush game, featuring gameplay similar to them both while adapting elements from the console version of Sonic Colours, mainly the wisps. Boosting is gained from wisps and damaging enemies, which I…

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I was originally going to do Sonic 4 as a single game, but after playing through Episode 1 and Episode 2, it’s evident that they’re completely different games so I’ve decided to give them separate slots. The “Episode” part of this is a…

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