Tag Archives: Daniel Craig

For the 50th Anniversary of James Bond films, Activision decided to make a game to celebrate Bond’s history. 007 Legends takes us through six stories, one from each Bond actor. This sounds like an amazing premise, yet the came was panned by critics…

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While the console games of Blood Stone and GoldenEye had different developers, n-Space were given the task of porting both games to the DS, both releasing on the same day. While Blood Stone on DS was a surprisingly good attempt at recreating a…

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With a big gap between Bond films, it was Activision’s time to cash in on the “GoldenEye” name. While this is based on the story of GoldenEye, it’s not a remake of the Nintendo 64 classic, but rather a game based on an…

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While the home console releases of Blood Stone and GoldenEye were split between platform, the DS got ports of both games on the same day, and both developed by n-Space (who previously made the DS port of Rogue Agent). Like the home console…

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Developed by Bizarre Creations, known for games like Project Gotham Racing and Geometry Wars (they also made one of my childhood favourite games, Wiz ‘n’ Liz), this is a brand new third person adventure starring Daniel Craig. Strangely, this was released on the…

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Unlike the previous DS Bond game, Rogue Agent, this doesn’t attempt to replicate the console version of the game, instead it does its own thing. A bit like the Game Boy Bond game, this is also clearly inspired by the handheld’s Zelda game,…

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For the PS2 version of Quantum of Solace, Eurocom return to the Bond franchise. This one is entirely a third person shooter, but is not an extension on Everything or Nothing, with no lock-on at all. While the ability to shoot anywhere is…

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With the Bond license now going to Activision, they gave Treyarch the task of creating a new film tie-in alongside making Call of Duty: World at War. Naturally, this involved using the Call of Duty game engine, focusing on shooting with very little…

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James Bond: World of Espionage is an example a lot of terrible aspects of moden mobile games combined with absolutely zero gameplay. This is an “energy-based” game. You gain a certain amount of energy each day (although there’s a maximum so you can’t…

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Quantum of Solace (Java)

This is a much more basic version of the Quantum of Solace Java game. I can’t find any documentation as to why this exists, and Casino Royale didn’t have a version like this (from what I can find). While it follows the same…

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