Author Archives: Dean Jones

On top of the Nintendo 64 and PlayStation versions of The World is Not Enough, another version was planned for PlayStation 2. It was going…

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After the success of GoldenEye, MGM decided to buy the rights for James Bond games back from Nintendo so they can create their own game…

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The Grip Game was a different format to the standard Tiger Electronic Handheld. This mimics a vertical scrolling shooter where Bond uses a pistol, machine gun and shotgun to gun through waves of enemies.

The final boss of the game is the GoldeneEye satellite, which shoots back at you.

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When Nintendo got the license to make a video game based on GoldenEye, their first thought was a 2D platformer. Due to Nintendo being impressed…

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The Virtual Boy is a strange system released by Nintendo – it was a portable system with goggles that you have to look into (awkwardly…

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A basic LCD game based on GoldenEye. You shoot and kick your way through enemies, the most annoying of which is a woman (Xenia possibly)…

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Other than a very basic listing on Worthpoint with a few pictures, I can’t find any information on this at all. This is a wrist-based LCD game, from the photo, it looks different from the handheld Systema LCD game, as you can just make out a figure, so it’s more likely about running and shooting.

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This basic electronic handheld LCD game is a basic side scrolling action game. You run to the right, punching enemies. The objective of the game is to collect Q briefcases.

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An LCD game based on James Bond Jr. This game is vehicle-based where you shoot enemies and avoid obstacles.

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Not much is known about this game, only that it was an early prototype for a Bond game. A stage based on the final mission…

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