- Original Release: Pitched in 1994
- Developer: Rare
- Publisher: Nintendo
- Platform: SNES


When Nintendo got the license to make a video game based on GoldenEye, their first thought was a 2D platformer. Due to Nintendo being impressed with Donkey Kong Country, they asked Rare to start development on a 2D platformer GoldenEye, using the same pre-rendered methods Rare specialised in Donkey Kong Country – and Rare would have access to the sets for photographs.
A developer at Rare, Martin Hollis, pushed Nintendo into letting them make a 3D lightgun game instead for the “Ultra 64”, which evolved into the first person shooter we know and love for the Nintendo 64.
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