- Original Release: 1965
- Developer: Milton Bradley
- Publisher: Milton Bradley
- Platform: Board Game


A roll and move James Bond board game was inevitable, but this one has some nice ideas – although clearly inspired by Cluedo.
In this game, you are travelling to 6 different areas to try and identify nuclear bombs – one of them is the real one and the others are fake. Movement is done by dice, you roll two and pick which one you want for your movement and which one to move the spectre agent (who will injure anyone he lands on), although the latter only moves in one direction.

Once you reach an island (which requires an exact roll), you secretly look at the bomb and the triangle token, this will give you a colour and a letter. You then need to return to the centre island an pick a new number island to head towards. Once you’ve looked at all six bombs, you use the code on your sheet to identify which colour is the real bomb, and then head to it to win (if you figure it out early, you still need to have looked at all bombs and filled in the sheet to win).
Instead of heading to an area, you can also choose to go “on the prowl”. You can’t visit any islands, but can move around the board looking for other agents. If you land on one, you will get to look at one of their answers.
It’s quite simple, but has some nice ideas.
Where to get James Bond 007: Thunderball Game
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