- Original Release: 1994
- Developer: Spectrum HoloByte
- Publisher: Spectrum HoloByte
- Platform: Mega Drive
This is a game heavily based on Future’s Past, but considering they both came out only a few months apart, there are a surprising amount of differences.
The game starts off with a lovely pixelated recreation of the opening of The Next Generation, which makes it feel even more like an episode of the show. There’s also a lot more dialogue in this game as the characters you meet have conversations with Picard instead of just a single paragraph at the end. Missions are mostly the game, but with slightly different layouts that make things look slightly more like actual locations, although they’re still difficult mazes. Using items is more fiddly due to the lack of shoulder buttons.
The combat is mostly the same, but ships seem to move a lot faster. This causes the sensor grid to zoom in an out a lot, which I found to be extremely nauseating. If you can put up with that, I do recommend this version due to the improved dialogue – with the exception of one change where the mission is something given to Picard and not the crew (the objective recaps now take place in the ready room instead of the briefing room).
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