- Original release: November 1996
- Developer: Apect
- Publisher: Sega, Tectoy (Master System)
- Original platform: Game Gear
Honestly, this game feels like a bootleg, every part of it is just horrendous. First of all, there are the graphics, which goes for a “Donkey Kong Country” style of making sprites from a 3D model. But this is running on a Game Gear, which is not made for detailed sprites. The animation is also very limited, so Sonic just looks completely wrong on slopes. The backgrounds are just an ungly mess as well, with little consistency to the style.
The levels are also either boring or frustrating. Due to the graphics, Sonic can’t move fast, so Sonic Blast instead focuses on more maze-like levels, making you guess at where you need to go next. This goes beyond frustrating in the Blue Marine level, which features currents and pipes to go through. You just get thrown about a lot, just hoping that the next pipe will let you progress. The length of time Sonic can hold his breath also changes depending on what part of the level you are on.
The final level features lots of teleports, so it’s trial and error to find your way through it. It’s not fun in the slightest. You don’t even have any nice music to make it bearable, the music in Sonic Blast can be described as “background noise” if you want to be polite. Sonic Blast is just an awful game in every aspect.
Where to get
- Sonic Adventure DX: Director’s Cut (GameCube version only)
- Sonic Mega Collection Plus (PS2/Xbox)
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