- Original Release: 2019
- Developer: Mike Elliott
- Publisher: WizKids
- Platform: Board game


A board game with a fun pun title. This is a flicking game where the goal is to collect 10 Control Points, either from destroying enemy ships or mining them from the central planet.
There are two kinds of ships: round discs are collectors. They mine dilithium or points from planets if they are still on one at the start of their turn, but are destroyed if they are knocked off. Attack ships are used to push other ships off planets or off the board to destroy them.
While it sounds simple, there’s a bunch of fiddly rules that have a lot of holes, like how asteroids work. There’s also a lot of trying to remember the location of discs in order to reset them, which makes the game a pain to play and you’ll have to agree with house rules on the fly to carry on.

Each payer starts with basic Federation or Klingon ships, but can buy ships of any faction. This means you’ll have a mixture of colours, and the names and pictures are absolutely tiny, making it a big pain to identify which ships are yours. Each non-starter ship has its own power, although these are quite random and don’t have much to do with the ship – the Defiant, for example, can move asteroids with a tractor beam. This game could be replaced with any theme whatsoever and it will make zero difference.
Flicking games can be a lot of fun, but they need to be the right kind of simple. The designer of this game has made a load of great games, but this seems like a rush job.
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