- Original Release: N/A (In development 1998)
- Developer: MicroProse
- Publisher: MicroProse
- Original Platform: PC
- Not played: No leaked prototypes.
After making the Generations game, MicroProse set to work on a game for First Contact. Instead of retelling the events of the film, they opted to make a direct sequel: the Borg Queen had managed to copy her brain to the Enterprise’s computer, and the Enterprise kept some of the Borg (for either study, release or prisoners, it’s not clear). A few months after First Contact, this copy of the queen takes control of the Borg on the ship and starts assimilating.
The whole game would have been set on the Enterprise E (although from the screenshots, the holodeck was also used), with parts of the game being random to encourage replayability. You directly controlled all 7 of the main cast, swapping between them at will. You could also give them tasks, such as researching technology to stop the Borg.. There was an additional tactical interface where you order around 49 other crewmembers.
The game itself would have taken around 5 hours for a successful campaign, although from the sounds of the game I would imagine some playthroughs might get to a point where beating the Borg would be impossible (due to bad planning), requiring a restart. It sounded like an interesting idea, but was cancelled when a deal with Activision was made for Star Trek games.
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