- Original Release: 2016
- Developer: Carl White
- Publisher: Self-Published
- Platform: Board Game


This is a fan-made board game, but has really nice assets and is the most popular fan made Star Trek board game, other than Klin Zha. It heavily borrows elements from a solo board game I enjoyed a lot called Deep Space D-6.
This is a solo board game where you have to use dice to get your ship though missions and dangers. Each turn, you’ll roll the dice – which represent crew divisions and assign them to tasks to manage your ship or contribute to completing missions. One of the dice is a “threat”, which get placed on the threat meter. One you have four on here, you’ll draw an extra event.

The events can damage your ship, put crew out of commission or will stop you form performing certain actions until you complete them by assigning dice to them. It’s a really fun game and the mission structure of it makes it different enough from the original game that it’s nice to play both. The developer did get approached by multiple publishers, who pitched the game to Paramount, but never got a response.
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I love Deep Space D-6. Wish they made a larger game with more missions and enemies.
It’s a very enjoyable game. There’s an expansion which adds a slightly different set of events. I need to dig out my copy and play it again.
There’s also a solo RPG that uses it.