- Original Release: 1995
- Developer: Spectrum HoloByte
- Publisher: Spectrum HoloByte
- Platform: MS-DOS
This feels like a Next Generation movie. It’s a point and click adventure that starts off with a few loose plot points and missions that all start coming together as the Federations, Romulans and a newly discovered race called the Chodak (who also appear in Future’s Past with a similar plot) race to find a device that can alter reality anywhere in the galaxy. It’s all voiced by the cast of The Next Generation, with all the main crew getting pivotal moments in the story (although Troi’s main input is astrology, her empath and counselling isn’t really used in the game).
The game has multiple levels of depth and control. On the Enterprise, you can choose to manually alter repair teams and power output or let La Forge handle it for you. In ship combat, you can control the Enterprise manually or delegate it to Worf. Although the combat is very broken on modern systems, so letting Worf handle it is the only option (the system looks quite in depth). Ships exploding also tends to crash he game, so be sure to save, but luckily the Enterprise D mainly faces stripped down Romulan warbirds and Worf handles them with ease – although one odd thing about this game is that every enemy self destructs once defeated.
On away missions, you can also manually select an away team or let the game choose for you. While the first is nice for hearing different dialogue, you often need a specific character to perform a task and going back to the Enterprise and returning is a big faff, so it’s best to stick to the game’s recommendation. I think it rotates the cast quite nicely so they all have a part to play.
For the point and click puzzles, they start off great with lots of interactions that make sense, unfortunately the game devolves to extremely obscure solutions and objects you interact with can blend in with the background. It even has multiple moments where you can fail the game, but the game doesn’t tell you and lets you carry on. Although sometimes there are multiple solutions. There’s one part where you get to solve a puzzle if you pick up a random bit of metal (a paper clip), other wise you’ll have to shoot some sensors.
Even with those issues, A Final Unity is a great game and is well worth it for the story. It’s a shame that this hasn’t gotten a re-release that makes it easier to play (installing the game is a faff) and fixes up a few of the issues.
Where to get
How to play Star Trek: The Next Generation: A Final Unity on Windows 11
The Collection Chamber version is fully configured with DOSBox.
Browse Games By Year
1971, 1972, 1973, 1974, 1975, 1976, 1977, 1978, 1979
1980, 1981, 1982, 1983, 1984, 1985, 1986, 1987, 1988, 1989
1990, 1991, 1992, 1993, 1994, 1995, 1996, 1997, 1998, 1999
2000, 2001, 2002, 2003, 2004, 2005, 2006, 2007, 2008, 2009