- Original Release: 2013
- Developer: Xcube Games
- Publisher: YesGnome, LLC
- Platform: Android, iOS


This is a game that required server access to run: one of a few Star Trek games that are now unplayable due to this. I did play Trexels when it first came out, though, although I wasn’t very impressed.

After seeing Star Wars take on this formula with Tiny Death Star (which was actually good), this is Star Trek’s take on the pixelated room management game that was popular at the time. Unfortunately, greed took over on this and the game was excruciatingly slow unless you paid for premium currency. You could gain it from completing missions, but it was very slow.

The missions were extremely dull, too. Your crew generated energy cubes over time, so you had to wait for your energy to build up and press one of the two actions at the bottom of the screen. Rooms would increase this energy, as well as other resources needed. Building up a starship really could have been a lot of fun – especially as similar games have shown it can work – but Trexels missed the mark.
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I loved it when it came out but they “improved” it but made it worse Trexells 2 was dreadful.
The second one (also now impossible to play) was better
I liked tiny death star, even if it gets old very quickly. I tried trexels and I liked a lot the idea, but it didn’t catch me as tiny death star.
I never played it but saw a review that savaged how much you had to grind or pay for it. Shame because I love the idea.
Ooh I remember this! Loved the concept but it was tough to keep things going :/
I loved this game