- JP release: 17th July 1998
- NA release: N/A
- PAL release: N/A
- Developer: Banpresto
- Publisher: Banpresto
- N64 Magazine Score: 58%
A fighting game featuring giant mechs from various anime – although to my uncultured mind, this is a Megazord fighting game. In the story mode, each “episode” has some story before each fight, which is a nice touch.
Unfortunately, this is another dull beat-’em-up. The large mechs don’t really move like large objects, more like people moving in slow motion. The really poor levels also don’t make them come across as large machines, either, so the impact of fighting with giant mechs is just completely lost. The fighting itself is very generic as well, with a few moves and not much else. There is a hover mechanic, but it doesn’t amount to much.
This just seems like it was quickly put together to cash in on the various anime shows included in it.
There are plenty of options, such as a time attack and survival mode, and a couple of secret characters to find, but no amount of window dressing can disguise the fact that this is very average, and a waste of a fantastic license.Martin Kitts, N64 Magazine #20
Remake or remaster?
This doesn’t need much attention – although the concept done well in a new game would be great to see.
Official ways to get the game.
There is no official way to get Super Battle Robots
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