- Release Date: 26th January 2016
- Developer: Thekla
- Publisher: Thekla
- Platform Played: PS4
- Platforms Available: PC, PS4, Xbox One


A puzzle game with an interesting concept where figuring out the logic behind a puzzle is important to figuring out – the game doesn’t tell you, just displays symbols. The “puzzles” are a series of lines and you have to trace a pattern from beginning to end, following the rules of the puzzle if you have figured out what they are. These puzzles are found dotted throughout a lovely looking island.
Unfortunately, some of the puzzles have an artificially increased difficulty by simply making them difficult to see (especially some of the final ones), and these are not fun at all. Combined with this are large issues with contrast, colour and audio perception.
Lots of colours have black dots on the path, however as the puzzles are in various forms of light, different colours and sometimes issues like in-game glare, the black dot will be on a very dark path and are almost impossible for me to see. Some puzzles also require working things out in relation to colour, with some poor colour choices that make it impossible for colourblind people. There are no accessibility options whatsoever. An option to show numbers (or lines doing different ways) in different colours would completely solve this.
This meant I had to keep a guide handy for when I met a puzzle that I couldn’t see properly, partly because the game focuses too much on looking nice than it does on being able to be perceived correctly.

Worst


