- JP release: 29th January 1999
- NA release: N/A
- PAL release: N/A
- Developer: Irem Software Engineering
- Publisher: Telnet
- Original Name: Parlor! Pro 64: Pachinko Jikki Simulation
- N64 Magazine Score: N/A
I’m not sure what it is about developers of Pachinko games, but none of them seem to quite know what humans look like. Even though this is a completely different development team and publisher, the receptionist’s head is way too small and placed on top of a peg-like neck, just like in Pachinko World 64. At least in this one you can actually walk around the pachinko halls.
Parlor Pro boasts a whopping three pachinko machines. Unlike previous N64 pachinko games, these are entirely 2D, which means no odd and fiddly camera controls to deal with and they’re nicer to look at. You can also zoom in on the slot machine animation and make it full screen, with them being nicely animated and looking quite crisp.
In the main mode, you need to prove your worth by doubling your money in order to join an elite Pachinko club (and presumably higher targets after that). You pick different pachinko parlours from the menu and pick a machine to play. At night you return home, then start the process again the next day.
While there are four parlours, each with rows and rows of machines, there are only three types of machine to play, so that’s all you do for hours at a time. It’s possible that the individual machines have slightly different odds, and that the game is more about figuring out which ones those are.
Outside of the main mode, you can just play the three machines from the menu. There’s also a gallery where you can watch the different animations from the slot machine screens, which I guess is a nice bonus.
But this is still a game where you play a hybrid of a 10p machine and slot machine, with no prizes to be won – not even in-game cosmetic stuff.
Remake or remaster?
These games are nothing more than odd curioisities.
Official Ways to get the game
There’s no official way to play Parlor Pro 64.
N64 Games by Date