- Original Release: 2013
- Developer: Christopher Guild, Andrew Parks
- Publisher: WizKids
- Platform: Board Game
![](https://djcube.co.uk/wp-content/uploads/2023/06/atk-wng.jpg)
![](https://djcube.co.uk/wp-content/uploads/2023/04/attack-wing-005-1024x576.jpg)
Star Trek: Attack Wing is the main miniature-based Star Trek game, and is sort of still going now, although mainly in the form of repackaged sets. From what I can tell, the last new ship was a Xindi-Reptillian ship in 2017, with the game also being used as a basis for a new co-op version called Star Trek Alliance.
Attack Wing does a good job at representing ship combat in Star Trek without being overly complex (although if you star incorporating many different sets, cards start overruling and contradicting each other). Each round, you both set your planned ship manoeuvre on a dial, then move on to using abilities and attacking. Not only is your ship important, but many special abilities and actions are provided by the crew you have.
There’s a lot of strategy in the game. One example is how you use shields. Some abilities require shield usage, so you have the ability to allow a shot to bypass your shield in order to protect your shield in order to use that ability. You’re also constantly moving and circling each other.
There are also a ton of missions you can get for the game, and some colossal Borg ships you can use (including one with pop out sphere). It’s a fun game and can be scaled and made more complex, or kept to a simple game with a couple of ships.
I also want to point out the superb Tabletop Simulator version, which spawn ships/cards based on fleets you design online, and also has a ton of features to help you out, such as control cards that make the ships move automatically.
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