- Original Release: 2006
- Developer: Quicksilver
- Publisher: Bethesda
- Platform: DS
For the most part, this is the same game as the PSP version of Tactical Assault, however I thought the DS features were worth talking about.
Visually, the game is definitively a toned down version of the PSP version, with lower detail models and textures, lower quality music and simplified menus. That said, I think the HUD style is much nicer and cleaner, especially the dialogue boxes. The gameplay itself is exactly the same, so while it looks simpler (but still good for the DS), you’re not getting a toned down gameplay experience.
The big thing for the DS version is the LCARS-like control panel. It seems perfect for a Star Trek game and it’s difficulty to imagine how they could get it wrong…which makes it very disappointing that they’ve somehow managed to do exactly that.
For starters, the touch interface is missing one important function: targeting enemies. This is done with the L button, which is awkward for left handed people like myself. The weapons and shields are also on separate tabs for no reason – all the information could easily fit on one turn. The shield tab is just a single “recharge shields” button and the weapons are small icons dotted around the ship. This means if you want to use the touch screen alone, you can’t turn and see which of your weapons are ready at the same time.
Right handed people might end up playing with a combination of touch screen and buttons (although I imagine plenty will give up on the touch screen fairly quickly), for left handed people, it’s not a viable method of control.
The one good thing about the interface is that you can set the Klingon version to Klingon language.
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