- Release Date: 25th October 2019
- Developer: Obsidian
- Publisher: Private Division
- Platform Played: Xbox Series S
- Platforms Available: PC, PS4/5, Xbox One/Series, Switch


I never paid much attention to this before. I’m one of the few who thought that New Vegas wasn’t as good as Fallout 3 and 4. So I didn’t know a lot about it other than it was somewhat space themed.
What I was not expecting was how much inspiration it took from Firefly.The Outer Worlds is set on run-down colonies in another solar system, although the rich still live in luxury. Mixes with the futuristic guns and armour are more western-looking ones, and there are Western riffs in the music. You ship in the game – the Unreliable even has portions which look like Serenity’s cargo bay and kitchen area. The first two companions you pick up are a naive, smiley engineer and a priest with the skills to fight, not too dissimilar from Kaylee and Book. This is the closest we’ll ever get to a game set in the Firefly ‘verse.
Outside of the Firefly stuff, The Outer Worlds is set in a solar system with very loose communication from Earth (would take months for a message), and is led by corporations, which control the masses with advertising, slogans – most people come across more as indentured servants or slaves than workers. It’s a bleak view, but also not too crazy either. You start out being woken up from cryo, from a sleeper ship where everyone is kept in stasis – indefinitely it seems like – and help a crazy scientist to overthrow the corrupt corporations and free the people.
Along the way you’ll encounter a lot of side quests and a few more companions, these quests often have multiple options you can take and will often have sides to choose from – although quite often it can be possible to come to a compromise that can benefit everyone.
I personally loved The Outer Worlds, the quest stories were good and I really enjoyed the world that was created. The main story itself is a bit short, so a few more areas would have been nice.

Great


