- Original platform: PC, PS4, XBO, Switch
- Original release: 7th November 2017
- Version played: PS4
- Available to buy: Yes
My first time playing this, I absolutely loved it. Playing it again and I still like it a lot, but can definitely see the flaws.
First off is Classic Sonic. He doesn’t fit the same, he isn’t very important to the story and his levels are just really poor. The physics seem off and the level designs aren’t fun to play. I really think they could have had some fun Tails missions instead, as you can just have Tails do his role in the story.
The other big addition is the avatar, a character you can create and customise. I really like this addition and the use of Wispons allows for a few different gameplay styles which open up different routes and change up the gameplay a bit. It does take most of the game to unlock enough stuff to customise them how you want, though.
The Sonic levels I enjoy a lot and have some great moments of level design, but a lot of levels just feel like they stop half way though. They’re short and don’t seem to have any “climax”, they just unexpectedly end. I also don’t think it needed to use Green Hill Zone and Chemical Plant again, as much as I love those levels. We didn’t even get remixes of the songs – although with that said, Sonic Forces does have a great soundtrack, especially with Fist Bump and the tune of it being used elsewhere (without playing the start of the song on every menu).
Overall, I think Sonic Forces is just fine. It has some stunning looking levels, but also some bad aspects. It’s definitely not terrible, it’s just not great, either.
Where to get