- Original Release: 1998
- Developer: Component Game Systems
- Publisher: Component Game Systems
- Platform: Board Game
While the names suggest that these are different games, they’re part of the same system and are compatible with each other. These are the “Core Sets”, with plans for releasing additional starter kids (new factions) and reinforcement packs. The system for these games is called the “Component Games System” and was initially made for Babylon 5: The Board Game (which seems like it was quite popular), before expanding into more franchises.
The company shut down shortly after the Star Trek core sets were released, so none of the additional stuff was made. I do find the names of the games odd as they send the message that these are just basic individual cheap tie-in games. It needed a subtitle to indicate that they’re part of the same system.
The game itself is a 4x game. A turn consists of the following: bookkeeping (checking victory, gaining money, paying for repairs), building new ships and bases, moving then combat. It seems like a fairly typical game of the genre. There are different scenarios to choose from in the form of different map layouts, either a singular map or, if you want a proper DS9 experience, you can set up the gamma quadrant separately, using the wormhole to move between maps.
For testing it out, I could only find images of a limited amount of pieces, but was able to put together a small 2-player Maquis Vs Dominion game (and even then, I had to borrow a few map tiles from the imagery of the Babylon 5 game – the games use the same rules so you could probably combine them). The game is fine, but doesn’t really do anything special with the genre.
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