Sonic Blast into the Past!
- NA release: 12th November 2002
- JP release: 19th December 2002
- EU release: 7th March 2003
- Developer: Sonic Team
- Publisher: Sega
- NGC Magazine Score: 71%
- Mods Used: None


With Sega going multiplatform, it was a good opportunity for them to re-release some of their classic games on other platforms. One of the first major ones was Sonic Mega Collection on GameCube, which brings all of Sonic’s Mega Drive outings (standard console, no add-ons) with a few bonuses.
There’s a good amount of extras to go through, like one full comic, a load of covers, a history of Sonic and the intro and outro to Sonic CD (but no Sonic CD itself). The emulation was also really good, especially for the time. It’s a great collection, but here’s a quick view of all the games.
Sonic the Hedgehog

The classic game, and still my favourite one. I really enjoy that it has a mixture of levels built for speed, and ones that are supposed to be taken slower like Marble Zone. That said, you can speed through it really well once you learn it.
Sonic the Hedgehog 2

Tails joins the fray and can follow Sonic along or be controlled by player 2. There’s some wonderful levels here, and amazing music.
Sonic the Hedgehog 3

Sonic 3 never felt quite right on its own, but it’s still a great game.
Sonic & Knuckles

The second half of Sonic 3, which means the starting level feels like a later stage. A great end to the classic series, especially as you could plug in the other games.
Blue Sphere

In Sonic Mega Collection, the lock-on games are “unlocked” by some odd methods, as you have to boot up other games multiple times. Blue Sphere is the special stage from Sonic 3 & Knuckles, and this version expands it to a colossal number of levels (over 128 million).
Knuckles in Sonic 2

Play as Knuckles in Sonic 2. It sounds simple, but they adjusted the levels to match the abilities of Knuckles, so much that the entire game was on the Sonic & Knuckles cartridge.
Sonic 3 & Knuckles

Sonic 3 as it was supposed to be played, combining all the levels of Sonic 3 and Sonic & Knuckles. This should have been available from the start, instead you need to boot up Sonic 3 and Sonic & Knuckles 20 times each.
Sonic 3D Blast

The Mega Drive version of it, not the Saturn one (which has never been re-released). It’s very different to a regular Sonic game, and despite some nice parts, has a lot of frustration. There’s a “director’s cut” version now that fixes some of the game’s issues.
Sonic Spinball

A 2D platformer that uses pinball mechanics, rather than a pinball game. Learning how to progress in the levels is extremely challenging, but it’s fun once you start figuring it out.
Dr. Robotnik’s Mean Bean Machine

It’s the puzzle game Puyo Puyo with the characters replaced with those from a Sonic cartoon. I could never play this version much due to being colourblind.
Flicky

The Mega Drive version of an older arcade game. It features Flicky, who is one of the animals that Sonic rescues from the Badniks. It also influenced the mechanic of saving animals as seen in Sonic 3D Blast, so it’s a very sensible addition.
Ristar

While Ristar has nothing to do with Sonic, it’s an incredibly fun Sega 2D platformer with a vibe and style that really goes well with Sonic. If anything, Ristar also could have done with being a little bit faster. He has stretchy arms which you use to pull yourself towards objects and enemies. I’d love to see more done with Ristar.
The Ooze

In the Japanese version of Sonic Mega Collection and the PS2/Xbox version of Mega Collection Plus), there are two additional games. The strangest part of the collection is The Ooze, where you control a toxic puddle as you squeeze through gaps and try to maintain your size. Even stranger is that the only time this was ever officially released again was on the Mega Drive Mini 2, having been omitted from most compilations.
Comix Zone

The second Japan/Plus game is an extremely difficult beat-em-up that is dripping in style. It has a Comic Book theme and you jump between pages. I’d love to see a remake of this as it would look amazing with some hand drawn graphics.

Sonic Mega Collection was an amazing collection at the time it came out, although most of the games have been re-released multiple times now. Even so, there’s a lot of love shown in the collection outside of the games that it’s still nice to look through.

Great
Like we said before, this will only appeal to those with a deep love of Sonic or those who wish to revisit their gaming past and get a collection from a console which may now be lost to them. IF this is the case, then we can’t recommend Sonic Mega Collection enough. There are literally months of quality gaming to be had here with the frenetic hedgehog, and anyone with the patience to sit through each adventure in turn will certainly not be disappointed.
Geraint Evans, NGC Magazine #79
Remake or remaster?
The core Sonic games were remastered wonderfully in Sonic Origins (and there are some additional improvements you can make via mods for the PC version). I’d love to see the Saturn version of Sonic 3D Blast get a re-release with the improvements form the Director’s Cut. Ristar and Comix Zone would also be nice to see again.
Official Ways to get the game
Most of the games (other than The Ooze) have been re-released in many different ways.

Europe

Japan

North America
GameCube Games by Date
2002: Jan, Feb, Mar, Apr, May, Jun, Jul, Aug, Sep, Oct, Nov, Dec
2003: Jan, Feb, Mar, Apr, May, Jun, Jul, Aug, Sep, Oct, Nov, Dec
2004: Jan, Feb, Mar, Apr, May, Jun, Jul, Aug, Sep, Oct, Nov, Dec
2005: Jan, Feb, Mar, Apr, May, Jun, Jul, Aug, Sep, Oct, Nov, Dec
2006: Jan, Feb, Mar, Apr, May, Jun, Jul, Aug, Sep, Oct, Nov, Dec

























SMC was a brilliant collection, and an absolutely essential no-brainer purchase when it came out.
As a dude who never owned a Mega Drive back in the day (but played the Sonics on a friend’s MD), this was a revelation. An excellent package made with care, and the emulation quality was light years beyond literally any other commercially released collection that generation. In fact, I’d say it’s the only emulation collection from that generation on any platform that legitimately holds up today from an emulation quality standpoint (and that includes the later-released PS2 & Xbox versions called Sonic Mega Collection Plus. Which was done by a completely different team, with totally different emulation that doesn’t hold up nearly as well). Even the menus were crafted with care, with some quite lovely music to go along with it.
About the only thing I can fault is the rather silly way that you have to unlock the hidden titles (by opening and closing certain games 30+ times). Otherwise, this is a cracking collection that sold over 1 million copies on the Cube for a damn good reason 🙂
Huh, didn’t know about Flicky and Ristar being on the collection! That’s pretty cool.
I played this one on the PC (though I didn’t own it). It was legitimately great, I felt no difference between playing it or my Mega Drive originals. Plus, it satisfied the desire that younger me had in playing Sonic 3D Blast (yes, really).
Looking at the Archie covers was also a trip, they were so bizarre! I had a couple of UK-written comics back in the day, and while they took some liberties (one of them told the “Kintobor” story), they still felt faithful to the games’ tone. The Archie comic covers, however, felt even more off-brand than Sonic Underground (kudos if you know what that is without looking it up)
Anyway, these days, it’s kind of incredible that I took the emulation quality, as well as the available goodies, for granted. Few compilations achieve this level of quality.